Racing Sports was founded in 2015 and has been supporting various racers, teams, series and leagues since then.
It has helped all those mentioned above to start racing, organise themsleves and promote their undertakes.
It also has successfully connected various leagues and ensured the expansion of Racin Nexus into real life with the now prominent Gokart Series.
Since its establishing, it has seen success in all of its projects and involvements.
The origins of the foundation lead back to various stories. A small part of those stories you find below.
In 1997, Daniel Murillo (Dann) started a sim racing series called SCART, Simulation Championship Automobile Racing Teams. For 2 years, it would be an address to those who wanted to virtually enjoy the fascination of Indycar racing. The simulation software used was Papyrus’ ‘Indycar Racing 2’. In 1999, the last season of the ‘first’ SCART was run. Afterwards, there was no activity and Dann would not be engaged in Indycar racing for about a decade until finding his way to another SCART.
11 years later, Andres Gutierrez (Tuso) would make an unrelated SCART series with the exactly same name come to life. The series was based on ISI’s rFactor and the RLD CART mod.
Obviously, the real life American open wheel racing series had been the inspiration for the foundings of both SCART sim racing series.
This “second” SCART evolved into a community where admins and drivers would work together to improve the series. It completed its first season successfully and its star was emerging. Partnerships with other sim racing organisations helped on the way to where the undertake eventually got.
Season 2 started with several improvements and new members – both factors which granted an enjoyable and fateful chapter of the saga. Among the newcomers was Ori Atana. He had come from successful stories with other sim racing titles and communites and brought with him the experience gained there. By the end of the season he would become an administrator and together with Tuso take SCART to new levels. Having witnessed fatal mistakes in other series and communities, they would draw the consequences and establish an organization that could not only succeed at the basics but develop the potential of considerable success.
During the third championship, Dann found his way to the thriving series. After a few weeks, he would increasingly get involved with the organization and eventually become an admin. With that constellation, a new SCART emerged, far better than ever before and more successful than any of its members had expected. The new SCART became the successor of 2 different predecessors.
Thanks to the contribution of Justin Lee, who, like Ori and Dann, had joined as a driver but brought admin experience with him and later become an admin, admirable racing conditions could be established. Another key input was Zdravko Anticic’s modding help. Combined, they brought about a milestone in the development of the series. Indeed the history of SCART can be split into the times before and after Justin Lee’s and Zdravko Anticic’s help with the formula. Key lessons about racing conditions were learned and for the first time in the series’s history the formula became changeable. SCART also improved through Butch Davis’ shining help with his enourmous recources, decade-spanning experience and impressive skills. The 5th season would in many ways be a fateful one, like seasons 2 and 3 had been. What also makes it significant is that it was the last season the community ran under the SCART name.
With the addition of Will Boston’s Turbo series, SCART became a home to more than one permanent series. The administration would react by transforming the organisation into a nexus, a league for multiple (virtual) racing series. The new name of the community would be Racin Nexus, RN. SCART, like Turbo and the other series that emerged or joined, became one of the series within the new RN organisation.
In 2015, Dragan Djuricic joined RN. An outstanding racer, he wanted to run his own series. Since a part of RN had migrated to become Online Sim Racing, OSR, he took over RN and continued its story.
Since there were 2 leagues with their own series, a new organisation was founded to unite the leagues and communities. Racing Sports, RS, is the institution uniting all its leagues, series, teams and members.
However, RS is more than a parent organisation. It is also an entitity promoting the cause of racing sports and exploring options and potentials.
RS was founded on principles that have crystallized from experience and with aspiring goals. Its history so far has been successful and we are curious to find out what the future will bring.